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Analyst is “absolutely convinced” that Wii HD is in development

October 8th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Rumors have been circling around as of late that Nintendo has a WiiHD system in development and has been showing it off to a few select people. Wedbush Morgan analyst Michael Pachter has commented on the speculation and is "absolutely convinced" that a Wii HD system is being created by Nintendo. "A Wii HD would really position Nintendo well, which is why I'm absolutely convinced there is a Wii HD coming. Businesswise, they can't have people saying that their machine is a toy for my mom."

James Bond: Quantum of Solace - Demo Gameplay

October 8th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Gameplay video from James Bond: Quantum of Solace. Enjoy.

Nintendo Doesn’t Think Anyone Truly “Gets” Wii Music

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
"If you were like us then when you saw Wii Music once it was announced at E3 then you likely just rolled your eyes and moved onto the next story about Gears of War 2 or Fallout 3 or something else that actually looked appealing. While many around the gaming world dismissed Wii Music as simplistic and nothing more than a gimmick to lighten the wallets of casual gamers, Nintendo believes that they may have accidentally misled us all on just how deep the game truly is."

EEDAR’s September Estimates: Nintendo, Microsoft doing good; Sony, not so much

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
EEDAR, Electronic Entertainment Design and Research, have released their monthly estimate for the console sales of the previous month. Remember, these are just estimated figures; nothing to worry about.

Castlevania: Judgement Gameplay Footage

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Unit from TruegameHeadz writes:

"Oh Konami…why couldn't you have made a new 3d Castlevania adventure? Instead you went a made a 3d fighter? I know Koji Igarashi said that people would get tired of waggling the wii remote back and forth to attack. But after having played Castlevania: Judgement it became apparent that they could have made a full fledged Castlevania game and fans would've been more open to that than a fighting game of all things. Ahh well i gotta give them credit for trying something different that's for sure. Now the question is will fans flock to this game or condemn it to the deep dark bowels of Dracula's castle? Only time will tell, for now peep the video and check out our in depth hands on impressions for this game."

Four Hardcore Wii Game Previews: A Look at The Conduit, MadWorld, Call of Duty 5 and Dead Rising (Shacknews)

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Shacknews: "So we know Nintendo has the market cornered on Wii brain trainers, and walking trainers, and games about collecting bells. But what is there for us, the hardcore gamers? What about the people that dabble in Mario, but want nothing more than to ignore that bell business, kill that obnoxious Tom Nook and take his loot?"

GameCyte Interview: High Voltage Software’s Eric Nofsinger

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
GameCyte writes: "'You're only as good as your last title.' says High Voltage Software VP/Chief Creative Officer Eric Nofsinger. He's explaining to me how the company's reputation is riding on much-hyped Wii first-person shooter The Conduit. To me, the words make perfect sense - four and a half months ago, I wrote how the game is High Voltage's first major attempt to escape a resume filled with mediocrity. Combining that with knowledge that the company's Wii tech investment was self-funded, it should not surprise me that this attempt might also be their last."

What 360-Exclusive ‘Tomb Raider’ DLC Means For PS3, PC Owners

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
"Tomb Raider: Underworld" today joined "Grand Theft Auto IV" and "Fallout 3" in delivering Xbox 360 exclusive downloadable content.

The evolving downloadable content landscape has been an interesting one to watch. It's suddenly become the last place for platform holders to secure exclusive content.

But what happens if you're a PlayStation 3 or PC player? You might not like the answer.

Kombo Asks Nintendo About Kid Icarus Wii, Nintendo Responds

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Kombo writes: "At Nintendo's Fall Media Summit in San Francisco last week, we chatted with Charlie Scibetta, Senior Director of Corporate Communications for Nintendo, about a number of topics. At the very end of our interview, we decided to drop perhaps the most important question of them all."

What Took So Long for Nintendo’s SD Card Storage Solution?

October 7th, 2008 | No Comments | Posted in Wii - Invoid, Gaming News
Kombo writes: "Since the console's launch, Wii owners have been vocal about the system's lack of storage space for things like game saves and downloads, demanding that Nintendo address the issue. Last week, Nintendo finally announced a solution -- enabling the option to save data to an SD Card. Considering SD Card support has been available in the Wii since its release, we're curious what took Nintendo so long to allow it to be used in this manner. At Nintendo's recent Media Summit event, we asked the company's Senior Director of Corporate Communications, Charlie Scibetta, what took so long to give gamers this solution."