IGN: 9 Page GTA IV Feature + 5 New Screenshots
March 31st, 2008 Posted in PS3 - Invoid - Gaming News
Why is this the first true sequel to GTA III? How do you make a multiplayer component that still feels as free and open as the single-player of GTA? And what's Rockstar's take on downloadable content? IGN spoke with VP of Creative, Dan Houser and Rockstar North Art Director Aaron Garbut to get the answers.